Thứ Hai, 16 tháng 2, 2015

And Then There Were Four

So I went from zero tasks up to something like twelve, and now I am back down to four, and a little more stability in the software for my trouble, so things are going well, with other cool stuff creeping in from time to time, including new thumbnails for our new as yet unannounced content:

Tomorrow is my monthly strategy meeting to decide some last minute things before the big reveal at the end of the month, at which time I will not even be in this country but in the States attending the GDC 2015 and dividing my time between talking about GameGuru and drinking Guinness (while talking about GameGuru).


As it's the last 'proper' week of tweaks before the week of 'testing', I am adding a third sentence to my blog today to show a screenshot of one of the sample multi-player levels, again created by a member of our kick-ass community of game makers!

Không có nhận xét nào:

Đăng nhận xét